
Making and Design
In order to fulfill our mission to “prepare each individual for college and a useful life,” we must include a thoughtful vision of the role of technology. It is clear that technology is becoming ever more central to our lives, and as such, it is vital that we seek to understand it.
As we strive to create Wooster students who value curiosity, kindness, and the search for truth, we should be preparing them to do this as technologically capable and educated people, as well. Courses in Technology and Design allow our students to express themselves in new ways, to see connections between disciplines that were not possible a few years ago, and to learn with their hands as well as their minds.

Dakin Roy
Making and Design Teacher
Joined Wooster in 2021-2022

The Upper School Making and Design curriculum offers the flexibility of individual projects and decision making as well as learning to collaborate in a team environment. Students brainstorm designs that are user-friendly, elegant, and functional.

Discussing and building these concepts in a variety of media allows for exploration, discourse, revisions, and ultimately stronger and more well-rounded designs. Practices that relate to a wider demographic and potentially solve engineering problems in new exciting ways are encouraged and celebrated.
Courses in Making & Design Include:
- Engineering and Design
- Industrial Design
- Graphic Design
- Open Makerspace
Courses in Computer Science Include:
- Introduction to Computer Science
- Robotics
- Advanced Robotics
Courses with our Partner, Global Online Academy Include:
- Beginning Programming
- CS I: Computational Thinking
- Advanced Programming
- CS II: Analyzing Data with Python
- CS II: Game Design & Development
- CS II: Java
Upper School Course of Study
Learn more about our course descriptions and requirements.


